Multi View (up to 4 cameras)

Multi View connects up to four Z-series bodies at once (C1–C4). Enable it from the SETTINGS tab on the Monitor screen — tap Multi View (between Body and Save); tap it again to disable. It also switches on by itself when you connect through the Multi View rig card on the connection page (see Connecting to your camera). Multi View — enabling it, adding, selecting, splitting and disconnecting cameras — is included for every user. The per-window controls of a selected split tile (REC / Take photo, TAP-AF, tools and exposure chips) need the Full Version, like their single-camera counterparts.
• Tap an empty C-slot to search and connect another camera on the same network. A body that already occupies a slot is listed with a padlock and "already connected (C1)" — tapping it shows a warning instead of connecting the same camera twice (the app matches by id, IP address and name, so this works in both access-point and infrastructure Wi-Fi). • Short-press a connected C-chip to switch the full-screen feed and controls to that camera. • Long-press two or more chips to select them, then tap SPLIT for a live split-screen of all selected cameras — each tile shows its camera name, connection dot (green = connected), battery, exposure readout and a red REC badge with elapsed time. • In split view: a single tap on a tile shows/hides the bottom bar; DOUBLE-TAP a tile to take CONTROL of that camera (its per-window chips — REC, TAP-AF, Z Field, 3D LUT, F.COLOR — appear in the bar); double-tap again to release. • LONG-PRESS a tile to pick it up, then tap another window to swap their positions. Long-press a C-chip to deselect it.
Every window streams live at FULL rate through the same native smoothed pipeline as the main feed — each camera rides its own Wi-Fi link, automatically whenever Multi View is enabled. Every window also renders with its own camera's remembered tool statuses (grids, safe areas, frame guides, anamorphic de-squeeze …): each body keeps a personal profile that's restored whenever you switch to it, starting fresh the first time a camera is connected. An "iPhone Camera" test source is available in the slot connect sheet, so you can try the split view with one real body plus this phone's camera.
3D LUT on background windows: each camera remembers its OWN 3D LUT — both whether it is ON and which .cube is loaded — so every body keeps its own graded look, even the windows that aren't the live/full one. Pick a LUT while a window is live and it is saved to that camera; switch to another window and choose a different LUT for it. False Color and Z Field are heavier and render on the LIVE/full window only; switch a window to live to see those on it.
Each window streams at its OWN camera's remembered resolution and quality (Options ▸ Network), capped at 30 fps for background windows; a body seen for the first time streams at the defaults (VGA · Normal). Network rule: an iPhone joins ONE Wi-Fi network at a time. For several Wi-Fi bodies, put every camera and the phone on the same router (infrastructure / station mode). In a camera's own access-point (Direct) mode only THAT one camera can be on Wi-Fi — the remaining slots must be USB. Exposure chips (APT · SHT · ISO · WB) edit the LIVE window only: double-tap a window to take control (the feed switches to it), then edit.
Each window's Radar starts OFF the first time a camera is connected — turn it on per window from the bar's RADAR chip (a parked radar costs nothing). Every window draws its own camera's AF area, REC clock (the camera's own elapsed time) and a ⚠ WARM / HOT badge when that body runs hot; the AF overlay level for windows is set in Options ▸ Display ▸ "AF overlay in Multi View windows" (Off hides it). If a window's stream goes quiet the tile shows WAITING FOR LIVE VIEW… and the app restarts that stream by itself; RECONNECTING… means the camera's connection dropped and the auto-reconnect is running (up to 90 s, then tap its chip).
Telemetry (battery, REC state) stays live for every connected camera in the background, and each camera keeps its own frame guides in its tile.
